Avernus is a Elemental Construct Heroscape unit. Life 7, Move 6, Range 1, Attack 4, Defense 4, 135 points. Free printable army card.
Before moving normally with Avernus, and each time Avernus moves onto a space during normal movement, you must roll the 20-sided die once for each figure adjacent to Avernus. If you roll a 14 or higher, that figure receives 1 wound. Figures with the Lava Resistant special power are not affected by Wave of Flame. Avernus cannot roll for Wave of Flame against the same figure more than once per turn.
Avernus never rolls for molten lava damage or lava field damage, and it does not have to stop in molten lava spaces.
Avernus can never roll defense dice while it is on a water space.