Microcorp Agents is a Human Agent Heroscape unit. Life 1, Move 5, Range 7, Attack 2, Defense 3, 100 points. Comes in Jandar's Oath. Free printable army card.
When a Microcorp Agent receives one or more wounds, before removing that agent, roll the 20-sided die. If you roll a 15 or higher, ignore any wounds.
Microcorp Agents do not have to stop their movement when entering a water space. Add 2 to a Microcorp Agent's defense while he is on a water space.
When a Microcorp Agent is attacking with a height advantage, he rolls an additional attack die.