Shadow Fiend is a Shadow Minion Heroscape unit. Life 1, Move 6, Range 1, Attack 3, Defense 3, 35 points. Comes in Looming Shadows. Free printable army card.
After moving and before attacking, if a Shadow Fiend used its Stealth Flying special power this turn, you may choose a Squad figure it passed over this turn and roll the 20-sided die. Add 1 to your roll for every other Shadow figure you control adjacent to the chosen figure. If you roll a 13 or higher, the chosen figure receives a wound.
When counting spaces for a Shadow Fiend's movement, ignore elevations. A Shadow Fiend may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When a Shadow Fiend starts to fly, if it is engaged, it will not take any leaving engagement attacks.